I'm a technology-focused developer with a broad interest in software, systems, and the details of how things work. Much of my technical work centers on C# and .NET, with experience and ongoing interests spanning application development, Unity, databases, APIs, tooling, and software architecture. Outside of development, I have a long-standing interest in gaming, particularly games with strong systems, mechanics, or opportunities for creativity, as well as visual arts, writing, music, and other creative work. I tend to enjoy projects that sit somewhere between technical problem-solving and creative experimentation, and I’m usually interested in learning how a new tool, system, or medium fits together.
I'm especially drawn to work that combines technical problem-solving with thoughtful design. I enjoy understanding why a system behaves the way it does, refining the small details that make software easier to use and maintain, and exploring new tools or approaches when they offer a practical advantage. My interests tend to overlap rather than stay in separate boxes, so ideas from games, art, interface design, and software engineering often influence how I approach technical projects.